F2L Algorithms – All Four Slot Angles. Developed by Feliks Zemdegs and Andy Klise. Images sourced from Conrad Rider’s VisualCube. This algorithm sheet has some more algorithms for F2L. These algorithms/cases are picked because they are rotationless, short and easy to learn, but also. F2L Algorithms. Just algs. 42 of them. Learn them. Picture. U (R U’ R’). Picture. ( R U R’). Picture. U’ (R U2′ R’) U2 (R U’ R’). Picture. U’ (R U R’ U)(R U R’). Picture.

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These are the key concepts to learning lots of algs. Use the empty slot to break up the pair such that the corner and edge are opposite each other and then place the pair. Something else to bear in mind is that you don’t always need to put the edge pieces in the correct place straight away.

Diagram Algorithm Comments 24 FR: To join the pair, UR will move the edge into a position where the corner can attach to it properly, then U will join the pair and R’ will put it on the top.

The cross is done intuitively. Alvorithms are for after you get the basics down so don’t read these until after you do. I have found that the next step F2L is a huge help for people to understand how to move cubies to where they want them, a skill that they can later use when returning to the cross.

Using this algorithm is much faster, as it makes a cross in one algoriithms. The strategy here is to join a corner of the first layer with the edge that goes above it, then insert that pair. I assure you that the rabbit hole goes even deeper than that, and every situation actually has multiple algorithms for your learning pleasure.

It should be obvious to you that you can simply do F2 to correctly place the white-blue edge piece on the bottom layer. First Two Layers Variants: They are there so you can see an optimal algoorithms to solve each case, but try to not rely on them for every single 2fl case you encounter.


The first algorithm does successfully pair the red-blue corner and edge pieces, but it also lifts out the blue-orange pair from its proper place, thereby undoing any hard work it took to algoriyhms it aogorithms.

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Detailed Hints for the First 2 Layers

Your natural instinct may be to use your right hand, which produces the first algorithm. There are many ways to solve the ‘F2L’ on a cube. G2l is a fantastic resource for beginners. This step is called CPLLas it aims to permute the corners – that is, move them to their correct positions like this:. Wiki tools Special pages.

F2L Algorithms – CFOP SpeedSolving F2L #41 Cases

You might think that this sounds quite challenging, and you’d be right. Exactly as it sounds. So instead, what we’re going to do, you and I, is cheat a little. This is one of the least intuitive cases for the F2L.

Another way to solve the ‘F2L’ is by building blocks, common during the first two layers of the Petrus method. Don’t worry if you struggle! Or you can check the advanced F2L section. Corner In First Layer Twisted Clockwise In this group, the corner is in the first layer and its sticker with the cross-color is on the F-face. In Cases 05 and 06, it is sometimes useful to use a “working edge” to place the corner.

Definitely a good place to go if you need OH specific algs! Because there is freedom to fully rotate the R altorithms U faces without breaking anything up, these initial 1x1x2 blocks are very easy to make.

How to Solve the Rubik’s Cube. This is just the mirror of Case 30, with a right-handed optimization at the FL slot. This stage completes the first two layers by building two 1x2x3 blocks on either side of the Line made in the previous stage. It is also possible to do this for Case 01 by taking the edge out with an empty cornerAUF, and then correctly placing the edge piece.


If one or both pieces are stuck in another slot, you can simply move them out by inserting random pieces from the top layer into that slot. They also tend to use more double layer turns like d as algkrithms U y’.

I know, Algorithmd know, I said that F2L should be solved intuitivelyand that you shouldn’t rely on algorihtms big table of algorithms. Not logged in Create account Log in. All LL cases with a 1x2x2 block. For each of those cases, you would have to rotate the given image so that the missing F2L pair is in the slot I indicated. This works, and is an intuitive way to solve the problem, but the second solution is much simpler. For a printable agorithms of these algorithms, visit my printable page.

Turning the whole cube in your hands is a slow waste of time. In this case, the goal is to form a corner-edge block and then place it in its slot. The initial moves in brackets position the block before the insertion algorithm, so may not be necessary:. This database is part of the speedsolving.

Retrieved from ” https: You have two options here. It’s all very well and good being able to perform algorithms quickly, but perhaps the most important thing with F2L is to perform the algorithms continuously.

Both Top Type 2 Case 4: In these cases, the corner’s sticker with the cross color will be on the U-face, making the corner completely “upside-down” of where it needs to be.

Intuitive LL under construction.